3D Artist Skills:

Digital Sculpting, Poly Modeling, High Poly – Low Poly Workflow, Retopology, Texturing, Rigging and PBR Rendering.

Designing & Developing:

Clothing, Armor, Weapons, Props, Complex or Basic Jewelry & Accessories. Organic, Hard Surface. For Film, 3D Printing or Video Games.

Software Packages I create with:

ZBrush • Maya • Blender • Marvelous Designer • 3ds Max • Substance Painter

Contact Email for Contract Work, Part/Full Time Employment Offers or Commissions: