I’m a 3D artist specializing in modeling, sculpting, texturing, rigging, and rendering CGI models. I create assets for films, video games, and 3D printing, with a passion for intricate 3D jewelry.
Key Skills:
3D Modeling & Sculpting
Retopology
UV Mapping
Creating & Baking High Poly Details
Texturing
Rigging
Rendering
Bilingual – English & Spanish (Written & Spoken)
I also produce the music heard in my 3D Work Showcases & Timelapses.
My Current 3D Software Packages:
ZBrush: Modeling, Sculpting, High Poly Details, Retopology.
RizomUV or Blender: UV Mapping
Blender: Material Surfaces Assignments, Vertex Groups, Rigging and Animating
Baking: Marmoset ToolBag
Texturing: ZBrush & Substance Painter
Production Rendering: Nvidia’s Iray aka RTX Accurate
Music Production: Native Instruments MK2
My passion project: I Design, 3D Model, Texture, Rig, Light and Render “Elaborate 3D Jewelry”. That is the name I gave my work. My Elaborate 3D Headdresses are compatible with any software package that works with the FBX Format.